The beta update to news, many class and professions changes again. Several crafted items have had their stats added in the latest build news.
Engineering
Cloth - Visage Liquification Goggles
Leather - Weakness Spectralizers, Greensight Gogs
Mail - Truesight Ice Blinders, Electroflux Sight Enhancers
Plate - Armored Titanium Goggles, Charged Titanium Specs
Inscription
Faces of Doom
Iron-Bound Tome
Death Knight (8970: Skills | Talents)
Blood
Blood Aura - Now healed by 2% of the damage done, up from 1%. (Rank 2)
Blood Presence - Now %26quot;heals the Death Knight by 2% of damage dealt%26quot; instead of %26quot;heals the Death Knight by 2% of damage dealt by abilities%26quot;.
Will of the Necropolis - Now reduces the cooldown of your Anti-Magic Shell by 1/2/3, down from 5/10/15.
Blade Barrier - Duration increased to 10 seconds from 8 seconds.
Blood Strike - Now does %26quot;an additional 33.0 bonus damage per disease%26quot; instead of %26quot;Each disease on the target causes an additional 33 damage%26quot;.
Heart Strike - Wording change to %26quot;bonus damage per disease%26quot; from %26quot;Each disease on the target causes an additional%26quot;.
Frost
Blood of the North - Changed to only work when spell hits, not on use. Now is caused by both Blood Strike and Pestilence.
Frost Presence - Now reduces spell damage taken by 5% instead of increasing magic resistance by 1 per level.
Icy Touch - Now reduces melee and ranged attack speed by 14% for 12 sec
Obliterate - Now does %26quot;bonus damage per disease%26quot; instead of %26quot;additional damage for each of the Death Knight's diseases on the target%26quot;
Unholy
Death Grip - Now has an 8 to 30 yd range.
Bone Shield - Changed to %26quot;Each damaging attack that lands consumes 1 bone%26quot; from %26quot;Each spell or attack that lands consumes 1 bone%26quot;.
Death Strike - Now %26quot;heals the Death Knight for a percent of damage done%26quot; instead of %26quot;heals the Death Knight for 100% of the damage done %26quot;.
Reaping - Changed to work only whenever you hit instead of whenever you use a spell.
Scourge Strike - Now does %26quot;bonus damage per disease%26quot; instead of %26quot;additional damage for each of the Death Knight's diseases on the target.%26quot;