In this edition of "Community Column", Sean Bulger follows on his previous look at pre-made factions with player-made factions and how they relate to community in MMOs.
EVE had its empires: the Amarr, the Gallente, the Caldari, and the Mimnatar (woo!). However, in all reality, these empires were largely background for the game, racial options, and a way to divide up ships for players. The Empires weren't really factions in the sense that the realms of Dark Age were - well, at least not at the time of writing. Instead, EVE focused on the player-created corporations.
Now, if you are a new player to EVE, you may not really realize just how much of an effect on the game that these player corporations have. In fact, many smaller corporations have rather small effects. However, out in lawless space, it is player factions that fight over the control of huge sections of the galaxy and resources in a quest to control space, crush foes, and become rich.
Read more after the jump.
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